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but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing', SOMA studio says its next game is not 'stressful or scary' in the traditional sense.

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but it'll still mess you up real good: 'The goal is to evoke this deep existential terror that stays long after you finish playing', SOMA studio says its next game is not 'stressful or scary' in the traditional sense.

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